Gamified Syllabus – History Underground Game Manual

This week in #XPLAPcamp we are exploring different elements of the Role-Playing Game and the first part of the week focused on storylines. In my class I have developed a narrative that is based on a dystopian America that has slipped into a dictatorship. The storyline also corresponds to my beliefs in teaching a History class… That learning historical skills and content provide a societal moral compass and individual bul… umm… fact-checker. The basic overview of story can be found in the first few pages of my syllabus.

My History Underground Training Manual – Gamified Syllabus

After the first few pages you can also find the basics of my grading system and other important aspects of my course.



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