Its only Tuesday and it has already “been a week”. In this episode I reflect on some of my failures and struggles this week and then layout my player type based plans to improve for next week. In Gamification we talk about “Beta-Testing” which is the idea that a game designer sends out a mostly finished product which is played and improved based on player feedback. Teaching is a lot like Beta-Testing in that the “game” is never really complete.
Links mentioned in the video:
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